In the realm of open-world video games, the magnitude of the game map significantly influences the gaming experience. A broad in-game world provides space for an abundance of quests and missions, diverse locations, and multiple points of interest. This article delves into the intriguing world of Redfall, examining the size of its map and essential elements within the game. With Redfall, the developers at Arkane Austin have created a map that towers over their previous games, including the likes of GTA V, FarCry, and more.
Unraveling the Dimensions of Redfall’s Map
The map of Redfall is an expansive playground for the players, measuring an impressive 27,000 square meters. This behemoth of a map dwarfs the spaceship in a single mission location, providing an idea of the map’s vastness.

To put it in more relatable terms, the Redfall map equals the size of five American football fields. This vast territory opens a world of possibilities for players, with numerous quests, missions, and places to explore.
Navigating Through the Redfall Map
Redfall’s map is a complex network of districts, each with unique lanes and streets. It presents a blend of farmlands, urban and rural areas, and numerous safe houses that players can access. The open-world nature of the game allows complete freedom to explore the vast expanse, aided by fast-travel spots scattered across the map.
Although the game does not provide functional cars due to the storyline logic, there’s still a reason to approach them. Certain vehicles can yield valuable loot, adding another layer of interest to the game environment.
Comparing Redfall’s Map with Arkane’s Previous Games
Arkane Studios, known for its intricate and detailed maps in games like the Dishonored series and Deathloop, have outdone themselves with Redfall. It’s not just their first fully open-world game but also the largest map they have created.
The size of Redfall’s map overshadows the map of Talos 1 from the 2017 Prey reboot, an impressive feat given the depth of gameplay in the latter. Arkane has ensured that despite the game’s size, there’s plenty of environmental storytelling to keep players immersed.
Putting Rumors to Rest
It’s worth noting that despite sharing the same publisher, Redfall is not part of the Elder Scrolls universe. This standalone game, developed by Arkane Studios and published by Bethesda Softworks, has its own unique lore, characters, and setting. Any rumors suggesting a connection between the two should be dismissed.
The Landscape of Redfall Map
Redfall presents a vast open-world suburban town, divided into various regions each controlled by different Vampire Gods. Players are tasked with reclaiming these regions from the vampires and cultists. The game map features a multitude of explorable buildings, locations, and districts, each adding to the grand scale of the world.

The Gaming Experience in Redfall’s Map
The size of Redfall’s map is so immense that it could accommodate the entirety of Talos-1 in just a single location. This massive world is filled with hidden secrets and dangers, eagerly waiting to be discovered by the players. The game offers a thrilling and expansive playground for players to navigate and fight off the vampire threat.
Redfall: A New Benchmark in Open-World Gaming
The map of Redfall sets a new standard in the open-world gaming genre. It’s not just about the size; it’s about the detailed design and intricate elements that make the game world feel alive. From various districts to explorable buildings and hidden secrets, everything adds up to a rich and immersive gaming experience.
Final Thoughts
In conclusion, the map size in Redfall is a testament to the developers’ ambition and dedication to creating a rich, immersive open-world experience. This expansive playground is designed to captivate players, offering diverse locations, intriguing missions, and endless opportunities for exploration. Redfall’s map size indeed adds a new dimension to the open-world gaming genre, promising a gaming experience like no other.